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Cod4 Open Warfare 2 Server

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Cod4 Open Warfare 2 Server

Cod4 Server List

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GameServer NamePlayersMapIP:Port
HardCore Only TDM0/0mp_bloc178.33.157.20:18965
CoD4Host0/24mp_vacant94.21.177.34:28960
Anarchy99 S&D Promod - Round: 7/200/24mp_crossfire188.165.223.63:29010
CRK ONLY TDM0/0mp_bloc178.33.157.20:18974
Rejekz Public0/30mp_beat_k185.251.226.24:28001
(ARC) #1 Open Warfare0/15mp_shipment_island74.91.120.233:28960
World War 3 (new)0/24mp_broadcast262.210.76.188:28960
4GF.CZ #33 | S&D | Normal | PromodLive | Intel0/17mp_crash88.86.107.135:29330
=103=/=S-V=, new sniper server0/18mp_dropship89.34.96.103:28960
Cirkus S&D HC High XP - Round: 7/190/20mp_cargoship173.212.247.118:28961
24/7 Hardcore TDM 1.7 'THE ORIGINAL' thadpg.com0/50mp_rasalem66.225.232.198:28970
-{DUI}-MW-BO2-[FS]0/20mp_tigertown_v2216.105.171.116:28960
HighSpeedCarnage CoD4X0/24mp_backlot107.191.40.52:28960
AK|HARDCORE|MIXED0/16mp_killhouse45.121.211.113:28960
M.K| 24/7 TDM Killhouse Cracked server0/32mp_killhouse46.249.47.72:28962
AOCS0/10mp_prisonblock192.223.30.19:28960
[AX] Hardcore HighXP S&D NEW MOD - ax-servers.hu0/18mp_countdown5.9.84.61:28962
COD @ kaluga.org | Hard | SD0/34mp_convoy91.223.128.106:28962
{LOS} K3 V1.630/12mp_convoy108.61.100.203:28960
CRACKED TDM ONLY0/0mp_bloc178.33.157.20:18977
SemteX HC High XP | Marines: 0 OpFor: 00/32mp_strike89.40.124.125:28960
GameX ODESSA Ukraine0/24mp_vacant185.4.41.60:28950
OldBuggerZ0/24mp_pirate_island162.248.92.204:28960
KVA CLAN PRO SD 20/24mp_strike5.19.179.211:28961
JH [AUS] CoDJumper | Time: 19 mins0/32mp_bridge_v2139.99.197.61:28960
KVA CLAN PRO SD0/24mp_strike5.19.179.211:28960
[QG]ClanBR@CGBGames0/0mp_kk_backyard177.54.156.4:28970
Neutron Gaming COD4 @ SkyHost.hu0/12mp_strike45.67.159.25:7188
{F4H}Split Map Snipers0/20mp_asp_viper74.91.123.35:28960
[S3nS3] HC TDM HIGH XP | Leaders: Skizo, Toldi, Jezus, Bigyboy, Dragon, Fox, Sz3||3m | SynHosting.eu0/0mp_killhouse37.221.209.129:28984
GameServer NamePlayersMapIP:Port
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Cod4 Servers Pc

Open

Cod4 Server List

1
GameServer NamePlayersMapIP:Port
HardCore Only TDM0/0mp_bloc178.33.157.20:18965
CoD4Host0/24mp_vacant94.21.177.34:28960
Anarchy99 S&D Promod - Round: 7/200/24mp_crossfire188.165.223.63:29010
CRK ONLY TDM0/0mp_bloc178.33.157.20:18974
Rejekz Public0/30mp_beat_k185.251.226.24:28001
(ARC) #1 Open Warfare0/15mp_shipment_island74.91.120.233:28960
World War 3 (new)0/24mp_broadcast262.210.76.188:28960
4GF.CZ #33 | S&D | Normal | PromodLive | Intel0/17mp_crash88.86.107.135:29330
=103=/=S-V=, new sniper server0/18mp_dropship89.34.96.103:28960
Cirkus S&D HC High XP - Round: 7/190/20mp_cargoship173.212.247.118:28961
24/7 Hardcore TDM 1.7 'THE ORIGINAL' thadpg.com0/50mp_rasalem66.225.232.198:28970
-{DUI}-MW-BO2-[FS]0/20mp_tigertown_v2216.105.171.116:28960
HighSpeedCarnage CoD4X0/24mp_backlot107.191.40.52:28960
AK|HARDCORE|MIXED0/16mp_killhouse45.121.211.113:28960
M.K| 24/7 TDM Killhouse Cracked server0/32mp_killhouse46.249.47.72:28962
AOCS0/10mp_prisonblock192.223.30.19:28960
[AX] Hardcore HighXP S&D NEW MOD - ax-servers.hu0/18mp_countdown5.9.84.61:28962
COD @ kaluga.org | Hard | SD0/34mp_convoy91.223.128.106:28962
{LOS} K3 V1.630/12mp_convoy108.61.100.203:28960
CRACKED TDM ONLY0/0mp_bloc178.33.157.20:18977
SemteX HC High XP | Marines: 0 OpFor: 00/32mp_strike89.40.124.125:28960
GameX ODESSA Ukraine0/24mp_vacant185.4.41.60:28950
OldBuggerZ0/24mp_pirate_island162.248.92.204:28960
KVA CLAN PRO SD 20/24mp_strike5.19.179.211:28961
JH [AUS] CoDJumper | Time: 19 mins0/32mp_bridge_v2139.99.197.61:28960
KVA CLAN PRO SD0/24mp_strike5.19.179.211:28960
[QG]ClanBR@CGBGames0/0mp_kk_backyard177.54.156.4:28970
Neutron Gaming COD4 @ SkyHost.hu0/12mp_strike45.67.159.25:7188
{F4H}Split Map Snipers0/20mp_asp_viper74.91.123.35:28960
[S3nS3] HC TDM HIGH XP | Leaders: Skizo, Toldi, Jezus, Bigyboy, Dragon, Fox, Sz3||3m | SynHosting.eu0/0mp_killhouse37.221.209.129:28984
GameServer NamePlayersMapIP:Port
1

Cod4 Servers Pc

Cod4 Open Warfare 2 Servers

I wanted to play a little 1v1 with someone over LAN, but when I set up a new server, it pops up 'CoD4 Console'. The console scrolls some scripting and whatnot, and it just hangs there after it stops scrolling. After your order is placed, GameServers.com's instant activation system deploys your Call Of Duty 4 server and keeps it online 24x7, even when your home PC is off! Simple COD4 Server Management Our custom control panel allows you to configure and customize your COD4 server, upload files using FTP, install plugins and mods, switch locations,. Imvu classic sign in. 'C:Program FilesActivisionCall of Duty 4 - Modern Warfareiw3mp.exe' +set dedicated 2 +set fsgame mods/awe4 +exec server.cfg +maprotate 2. On your redirect space, create a root folder that you will use for all your servers.

Cod4 Cracked Servers

The MW2 146 beta3 server updated to beta 4. Everyone please check it out. Same server address. First main differences people will notice is the return of claymores and stun grenades. Betties and EMP are still available options. Please test out both. Also try the UAV defroster.

Been working on the Openwarfare mod the last few days. It brings almost all the features from MW2 into COD4. Server is up and running at 199.115.229.106:28960
To many features for me to list so I copied the release notes from the Openwarfare website.

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Custom Player and hands Models allies only
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Ranger hands with GPS - hands for mp_usmc - Modern Warfare 2 Sanya
TF141 hands with watches - hands for mp_usmc_woodland - Modern Warfare 2 Sanya
bo_cub_tropas_armor - hands for mp_arab_regular - Black Ops by Sanya
mw2_airborne - hands for mp_opforce - Modern Warfare 2 Sanya
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All primary and secondary weapons
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Primaries: Assault - ACR Bushmaster, AK-47, M4 Carbine, Steyr Aug, Famas F1, Scar-H
Primaries: SpecOps - MP5K, Glock 18c full auto, Mini Uzi, AK-74u, P90
Primaries: Heavy Gunner - SAW, RPD, M60e4
Primaries: Demolitions - Winchester W1200, Benelli M1014
Primaries: Sniper - M200 Intervention, Barret .50, L96A1, WA2000, Dragunov SVD
Secondaries: Glock 18 Single shot, Colt .38 super auto, USP .45, Desert Eagle .50 AE, Desert Eagle tactical
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New menu OW2 v1.4 by Samuel
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The original cod4 menu has been replaced with a menu similar to the OW Custom Class editor. This was done to allow for more loadout options, help with menu asset limitations, and to work with the new custom classes. All changes are automatically saved. Press 'accept' to choose the currently selected class.
The 5 'default' and 5 'custom' classes have been replaced with 10 saveable class-based options. There are two each of the five. Two assault, two specops, and so on. Each is limited to the primary weapons of that class. After that any class limitations for perks and killstreaks are at the discretion of the server admin.
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Nades, Perks & Killstreaks OW2 v1.4
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- Two grenade options: Tactical and Lethal
Tactical nades include Flash, EMP (stun replacement), Smoke and Novagas.
Lethal nades include Frag and Semtex.
'3X Frag' includes Semtex.
'3X Tactical' (Special) includes EMP.
- Perks
'Stealth' ( UAV Jammer ). Player is undetectable to all enemy equipment and air support. Includes heli's, sentries, and claymores. However firing unsilenced weapons voids Stealth.
'Lightweight' ( Extreme Conditioning ). No fall damage and double sprint time.
'Armor Piercing' ( Deep Impact ). Ignores vehicle armor and player body armor. Note: This perk penetrates armor but does not destroy it. Therefore players without the perk must still overcome the armor.
'Hunter' (Iron Lungs). For snipers. In addition to longer breath the perk adds thermal, zoom and range finder. No Acog. Set thermal toggle in multiplayer options.
'Crossbow' (New perk 1). Includes 10 non-explosive rounds.
'Snatch and Grab' (New perk 2). Increases the players objective secure rate by %50. Includes capturing flags, planting/defusing bombs, and stealing care packages.
'Tacmask' (New perk 3). Protects the player from all tactical nades. Will also protect the player from Novagas strikes. Does not protect against nukes.
Removed from 1.3 - Stinger
Removed from stock - Juggernaut. Marty. Last Stand
Overkill not available at this time. However players may still pick up any dropped weapon.
- Killstreaks
The standard 'everything goes' killstreak system has been replaced with three loadout options. Not including any desired class limitations the player can choose any three from the list so long as their kill requirements do not conflict. Streak loadout can be changed while playing just as they are with weapons and perks but will not take effect until the next spawn. They do not stack and streak kills do not count towards streaks.
- Rewards, kills required (x) and descriptions:
'MQ-9 Predator' (3): Stock UAV. In multiplayer games the aircraft is visible and can be shot down.
'RC Bomb' (3): Remote controlled minicar with C4 attached. Speed can be set via dvar and has a default 30 second timer. If it expires the bomb explodes.
'MQ-9 EW' (4): Counter UAV to jam enemy UAV's for 30 seconds. In multiplayer games the aircraft is visible and can be shot down.
'SAM Turret' (4): Retrieve from a helicopter airdrop and carry to the desired location. Targets all visible air support except airstrikes. It can only be placed once (set 'place' in multiplayer options) so set it up in an area with a good view. Default timer 2 minutes and it has unlimited ammo. It can be destoyed by weapon fire and disabled by EMP. Melee is an automatic kill.
'Care Package' (5): Airdropped via helicopter and may contain any killstreak in addition to resupply, body armor and tactical nuke. It can be stolen by any other player but only friendlies knows its contents. It will overwrite any current killstreak the player may have so dont secure it if you want to keep a higher streak. Enemies must take their chances if they already have a streak. Dont stand under it or you will be crushed to death.
'Airstrike' (5): Stock cluster bomb airstrike.
'AGM-114 Hellfire' (5): Flyable missile with 20 seconds of fuel. Press 'fire' to lock onto a target area and apply a speed boost. If the fuel runs out the missile explodes.
'Novagas' (5): Blanket the selected area with lethal gas (purple smoke). Affects all players without a Tacmask including friendlies but only damages enemies. So dont call in an attack and rush in unless you like choking. Beware enemies who may also have a mask and are waiting for you to rush in. Timer 20 seconds.
'M5 Sentrygun' (6): Retrieve the sentry from an airdrop and carry it the desired location. Can only be placed once (set 'place' in multiplayer options). Default timer 2 minutes. It can be destoyed by weapon fire and disabled by EMP. Melee is an automatic kill.
'Paladin' (6): Launches multiple barrages of long range artillery shells around the targeted area. Area radius can be set via dvar. Good weapon in open areas but not so much in areas surrounded by buildings. Shells fly over the center of the map.
'GBU-24 Paveway' (7): The player is given a visual locator from an orbiting UAV to select up to three targets. If targeted correctly bombs will fly through large openings. Excellent against enemies in protected areas and snipers hiding in buildings. Each fighter will determine its optimal direction and height to attack from. Default timer 30 seconds.
'Helicopter' (8): Stock helicopter streak.
'B2 Spirit' (8): Carpet bomb strike with 10 bombs. Automatically finds the best direction and the target location is the center of the line.
'Escort Chopper' (9): Standard attack chopper but it follows the player. It will continue to follow the player until its timer expires or it is destroyed. If the player dies the escort will remain at its current location until the player respawns.
'AC130 Spectre' (11): Long range gunship with 3 weapons. Can only be shot down by SAMs. Default timer 30 seconds.
'Hammer' (11): Pavelow helicopter with three minigun player turrets to choose from (both sides and rear door). It can be shot down by direct fire, rockets and SAMs. When activated it makes two passes diagonally through the center of the map.
'Mininuke' (11): Dropped by a B2 and explodes above the target area. All enemies within the inner 1/2 blast radius are dead. Enemies in the outer 1/2 suffer varying degrees of damage. All players not killed by the blast including friendlies suffer temporary radiation effects. Duration depends on distance from the blast. Obstructions block damage but not radiation effects. Its a nuke after all.
Additional Care Package options:
'Ammo Resupply' : Full ammo loadout for bullet weapons and replenishes lethal nades to their starting loadout amounts. No tactical nades or explosives/rockets.
'Body Armor' : Destroyable armor equal to maximum player health. Absorbs all damage points from bullets (including headshots) and explosives until it is depleted. However attackers with the Armor Piercing perk ignore all body armor. Only 1/2 protection against falls.
'Tactical Nuke' : Game over, man. Its game over.




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